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Thursday, May 5, 2016

Master Painter 2016

We're starting to paint GruntZ squads today - which can mean only one thing! Time for LSCWC's Master Painter contest to return! This year, MP will form part of the GruntzArena season. It's simple. For the next two weeks, we will be painting GruntZ squads in B11 during Friday lunchtime for use in the crucible of the GruntzArena. Once painted, all GruntZ will be photographed and posted to this blog, where a poll will be held allowing the world to choose the best painted squad. That squad's painter will be crowned champion and showered in glory.

Sunday, April 10, 2016

Term Two: GruntZArena

GruntZArena is full contact gladiatorial sport at it's finest. Teams of six heavily armed warriors, each with a Base Station to defend enter the arena. The team which captures the most Base Stations wins. Use of assault rifles and laser carbines has been authorised.
GruntZArena is a 15mm scale skirmish wargame, using the GruntZ rules system.
Figures include Eureka Miniatures Ventaurans and Sci Fi Germans and GZG Alien Mercs.



This term we will:
  • Build team base stations
  • Paint team figures
  • Play four rounds of GruntZArena league play
  • Play two rounds of finals


There will be some manner of potent prize for the champion. Remain attentive to this blog for further details which will materialise in the fullness of time.

Wednesday, March 2, 2016

Gippsland Gamers Easter Holiday Program 2016

Don't be silly, Raj! No holiday program would let kids
do awesome things like play Magic and paint
wargames miniature!
Do you dread the fearful ennui of the holidays? Do you listlessly sit about the house dreaming of a combination of human contact and unspeakable awesomeness? Do your parents lock you out of the house so they can get some peace? Do you want to play games? Awesome ones?
Fear not bold adventurer! Gippsland Gamers have just announced their Easter Holiday program for 2016, and it is made from a fearsome alloy of awesome and win!

Highlights (on indeed the whole program) include:

  • Painting Wargames figures!
  • Playing a Magic: The Gathering Draft Tournament!
  • A complete Elves V. Goblins wargame campaign in an afternoon!
  • Extremely sugary foods!
  • Shiny prizes!

Rabbid Dog City Tales

Our current Dice Chucker RPG campaign, Rabbid Dog City Tales is full. Yet fear not! In the new term we shall commence a new game! What it may be I know not, but it shall be made of an alloy of awesome and win!

What is Rabbid Dog City Tales?
RDCT is a fast paced role playing game set in a post apocalyptic world. Each player takes on the role of a powerful hero, one of the protectors of Rabbid Dog City, one of the last free trading posts left. Various terrible perils face our heroes as they struggle with the local mutant population for control of the city.
RDCT uses the fast paced, streamlined and very easily learned Dice Chucker V.3 rules system to drive the action.

Wednesday, December 2, 2015

Gippsland Gamers summer holiday program.

GG have announced their Summer Holiday Program, which, naturally, you should all attend.
Details are to be found here.
Unless you find this post in years to come, in which case the link will lead to whatever they are currently offering in their next holiday program, and you will mourn the fact that you did not attend Summer 2016. Mournfully.

End of year program days.


During the end of year program, Messers Top and Jackson will be running two Wargames/Boardgames/RPG sessions, on Wednesday 9th and Friday 11th. Exact details of what Mr, Jackson will be doing remain sketchy, but Mr. Top is proud (indeed stoked) to announce Rabid Dog City, a post-apocalyptic role playing scenario using the popular Dice Chucker V.3 ruleset. Player take on the roles of a team of post-apocalyptic scavengers returning to the Rabid Dog City trading post only to find things are not as they should be...

Also featured:
Board Games!
Rampage!
Meeples!
Awesomeness!
Dice!
Cards!
Two Steps From Hell Music!!

Thursday, September 10, 2015

The Dreaded Dungeons of Doom Death Destruction Doom and Death


The rules system for this adventure will (as usual) be Dice Chucker V.3. We will be using pre-generated characters and a random dungeon generation systems based on a set of fully modelled dungeon tiles. Heroes and enemies will all be represented by painted 28mm miniatures, and players will be able to keep their hero figures after the campaign. You will also be able to keep any dungeon tiles you make. There will be EIGHT places available, no more, and only players who have painted figures will be able to take part.

Week One: Build dungeon tiles from Foamcore.
Week Two: Paint dungeon tiles.
Week Three: Choose and paint heroes.
Week Four-Ten: Enter the Dreaded Dungeons of Doom, Death, Destruction, Doom and Death!